Florian Meyer, Malte Nogalski, Wolfgang Fohl
13th Sound and Music Computing Conference (SMC 2016)
August 2016
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Redirected walking is a technique that enables users to ex- plore a walkable virtual environment that is larger than the extent of the available physical space by manipulating the users’ movements. For the proper application of this technique, it is neces- sary to determine the detection thresholds for the applied manipulations. In this paper an experiment to measure the detection levels of redirected walking manipulations in an audio-visual virtual environment is described and the re- sults are presented and compared to previous results of a purely acoustically controlled redirected walking experi- ment.

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